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20200811120000.0
190718s2020||||||||||||||||||||||||eng|u
2019030799
9781524773274
hardcover
1524773271
hardcover
9781524773281
library binding
152477328X
library binding
(OCoLC)1110156864
DLC
DLC
eng
eng
rda
rda
rda
DLC
rda
OCLCO
DLC
TI2
YDX
BDX
NZAUC
OCLCO
OQX
OCLCF
GZD
TxAuBib
OCLCO
TI2
YDX
BDX
NZAUC
OCLCO
OQX
OCLCF
GZD
TxAuBib
rda
Shiraishi, Ashima,
author.
How to Solve a Problem :
The Rise (and falls) of a Rock Climbing Champion /
By Ashima Shiraishi ; illustrations by Yao Xiao.
First edition.
New York :
Make Me a World/Alfred A. Knopf,
2020.
1 volume (unpaged) :
color illustrations ;
31 cm.
txt
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Includes a timeline showing young Ashima Shiraishi's rock climbing accomplishments.
Describes rock-climber Ashima solving a complex problem in terms of rock climbing, which may include false starts, breaking the challenge into smaller parts, and always being thoughtful and persistent.
Ages 4-8.
Make Me a World.
Grades 2-3.
Make Me a World.
AD650L
Lexile.
Decoding demand: 70 (high)
Semantic demand: 76 (high)
Syntactic demand: 98 (very high)
Structure demand: 84 (very high)
Lexile.
Accelerated Reader AR
LG
3.5
0.5
509243.
20200811.
Rock climbing
Juvenile fiction.
Problem solving
Juvenile fiction.
Persistence
Juvenile fiction.
Picture books.
Fiction.
Xiao, Yao,
(Illustrator),
illustrator.
TXKPL